Then, my rival Klaus was really into the so-called "power shots" or "sharp kicks", impressive, optional, greatly satisfying shots or passes that activate their own, special animation. The revamped ball physics help as well, as it looks less scripted, more 'available' to both players on every situation. And this was all accompanied just by the subtle rumble provided by the DualSense's haptic feedback, as the very promising adaptive triggers (feel every touch and shot) weren't implemented yet on this build (nor will be at launch).Īgain, it is pretty natural once you get the gist of it, but it takes time to master and it'll require long-time PES fans to delete some of their old habits and to read the different timing and distances accordingly. So, before even getting into more elaborate passing plays and power shots, I'd recommend you explore all the new things you can perform with L2 and R2 (and some R3 dribbling for good measure), just getting the new feel of the players and the ball, seeing how the physical battles are a thing for real, and eventually rethinking how you approach your duels and your moment-to-moment tactics on the pitch. Like one of those defending actions one wonders why it wasn't there before, along with your regular tackle and sliding tackle. And if you're defending, you will find the new shield/physical defending like something fell from heaven. If you have the ball, you use it to shield it, for example blocking an incoming attempt of stealing. This works wonders with the more skilled players, and same as you've been recognising them for years to perform some of the craziest skillmoves, you now need to identify the strongest, tallest players to put L2 to good use. It feels great to just walk with the ball and to suddenly press R2 to change direction with a nice touch. You will notice that the ball is no longer glued to your boots, which gives both a more natural look to its behaviour, and room for you to essay some of the more body-based actions. The main difference here is how you use the analogue triggers (L2 and R2 in the case of the DualSense controller).
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